l o a d i n g

Battle Royale Simulation Game Development

Feb 10, 2025 - Junior

$1,141.00 Fixed

Battle Royale Game Simulation – Project Overview Project Goal We are building a Battle Royale game simulation where players fight each other based on predefined rules stored in a JSON file. The game will be displayed on a website where viewers can watch the battle unfold with play, pause, and speed control buttons. How It Works Game progress is stored in JSON file. The entire game logic (player stats, movements, attacks, special abilities) is defined in a JSON file. Each agent has attributes like health, attack, defense, energy, position, and abilities (e.g., Dodge, Block, Bribe). Simulation Engine A program reads the JSON file and simulates the battle step by step. Each agent makes decisions (move, attack, heal, dodge) based on their attributes and surroundings. The game progresses until only one agent remains (winner). Website Interface Live Game Board: Shows agent positions and status (health, energy, actions). Play/Pause Controls: Users can start, pause, or speed up the game. Action Log: Displays what each agent does (e.g., "P_002 attacks P_005").
  • Proposal: 0
  • 46 days
AuthorImg
Sharda Chaturvedi Inactive
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Member since
May 12, 2024
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